Journal Detail


Journal Title
DYING IN CYBERWORLD: VIOLENT VIDEO GAMES EXTINGUISHED CHILDREN’S DEATH CONCEPT AND ATTITUDE
SAPJ Code
4040, 2070, 5090
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15
Abstract

Death is often a taboo topic in society, especially among the Chinese community. Most of the violent video games are spreading the immoral value of life and death, deformed death concept and death attitude will be molded easily in children if without parents’ proper supervision. The misconception of death concept and death attitude can manipulate primary school children’s attitude towards death and might lead children to harm themselves or others. This study aimed to study the relationship between the violent video games and children’s death concept and death attitude (Fear of death, Death avoidance, Approach Acceptance, Escape Acceptance). This study also examined the differences between the level of exposure to violent video games towards children death concept and death attitude. Data will be collected from 397 Malaysian Chinese children between 10 to 12 years old by using purposive sampling method. Instruments used in this study consisted demographic information, Death Attitude Profile-Revised (DAP-R), Concepts of Life and Death Questionnaire (CLDQ) and Habitual Media Violence Exposure. High level of the violent video games was significantly negative correlated with death concept and fear of death, whilst significantly positive correlated with escape acceptance. The result of the independent samples t-test showed that children with high exposure to violent video game have poorer death concept, lower fear of death and a higher level of escape acceptance. Further research is needed to explore the death concept and attitude among children as technology has become an inseparable part of the human being in the 4th Industrial Revolution.

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About Author


Author Name
Dr. Hon Kai Yee
Background
Website
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